
Primordial Gods
Azathoth: God of Death and Darkness
Description: The progenitor of the empty darkness which houses all the worlds of the cosmos, Azathoth can twist the darkness to take any shape it desires, forming aberrations that the mortal mind cannot comprehend or withstand. It likes to appear as a harmless young boy, a large raven with three eyes and black spider with a thorax made up entirely of eyes.
Lore: Responsible for creating the wide, vacuous cold empty space known as the void which holds all the stars, planets, and other celestial bodies of the cosmos, Azathoth is being who creates the nebulous emptiness necessary to house corporeal planets and mortal races. Although an integral aspect, Azathoth would sooner see Hyperion shattered than withstand the touch of its light, though luckily it was banished out from the corporeal realms by Zurvan. After being banished, Azathoth would create the outer realms, planes of horrid wretchedness that no being wishes to tread.
Abilities: Biokinesis, Biomorph, Eternal Youth, Immortality, Soul Manipulation, Spatial Manipulation, Umbrakinesis, Xenogenesis
-Hexes-
Dark Cloud-Create a sphere of darkness that only the caster can see within, more talented casters can others it wishes to see as well.
Dark Orb-Attack foes with the unmitigated power of the abyss, ripping apart their bodies into cold, lifeless chunks.
Quietus-Imbue hands with the ability to kill mortals with a simple touch.
Summon Abyssal Entity-Summon a monster created by Azathoth, though it consumes or destroys the caster if they lose control.
-Creations-
Gods: Crom-Cruach, Efnysien, Mordiggian
Plane: Ry’leh
Race: Cthyllan
Common Animals: Deep-sea fish, Deep-sea sharks, Eels, Isopods, Jellyfish Octopus, Sea Anemone, Siphonophores, Squids, Ravens
Fiends:Fiends: Abholos, Coinchenn, Drude, Inpesca, Night-Gaunts, Othuum, Orthocanna, Shoggoth,
Hyperion: God of Light and Life
Description: A perfect crystalline structure comprising 999,999 equally shaped panes of divine glass housing a rotating gyre of golden white light. A sphere of blinding crimson-golden flames encapsulates the crystal, defending it from exposure to the harsh elements of the void. Hyperion can manifest into any of the races among the Eldari, and has no specific avatar, the only thing that marks his corporeal body is a soft hue of golden light shining from his eyes.
Lore: The progenitor of all benevolent life found throughout the cosmos and the source of all warmth which sustains and nurtures mortal growth and vitality. Without Hyperion there would be no worlds, no creatures and no mortals, just an endless expanse of darkness filled with the twisted aberrations fueled by Azathoth’s growing madness. Although Hyperion provides the warmth for mortal life he guards his home world of Aucturn with a fierce intemperance.
Abilities: Biokinesis, Biomorph, Divine Sight, Ergokinesis, Eternal Youth, Geo-Manipulation, Immortality, Invulnerability to the 5 prime elements, Photon-Ionization, Photo-Kinesis, Soul Manipulation, Xenogenesis,
-Blessings-
Convalescence-Heal wounds with the power of Light, talented casters can even re-attach severed limbs or regrow severed digits.
Dazzling Radiance-Attack foes with blasts of blinding, searing light
Lambent Gaze-Gain the ability to see in the Dark
Sanctify-Remove curses from a location or individual, can be used to banish an abyssal entity back to its own realm.
-Creations-
Gods: Eldari, Erce, Nodens
System: Hyperborea
World: Aucturn, Elysium,
Race: Duine, Uthra,
Common Animals: Cave Bears, Giraffes, Glyptodons, Ground Sloths, Saber-tooth Tigers, Wooly Mammoths
Magical Entities: Aspidochelone, Kujata, Leviathan, Phoenix,
Zurvan: God of Time and Space
Description: A being without an actual corporeal shape, Zurvan created his form purely from desire and inspiration. He appears as a humanoid with a great-horned owl as its visage with seven pairs of wings, and gleaming silver eyes. Zurvan is clothed in a silvery-black robe depicting every constellation found across the cosmos.
Lore: The arbitrator of the cosmos, Zurvan works to balance the forces of Light and Darkness. He preaches impartiality but has stepped in more to help Hyperion or his kin instead of Azathoth and his brood. Ruler of the Yazatans, the scribes and record-keepers of the universe, Zurvan created a series of moons across the ethereal and corporeal realms to monitor all the events of the cosmos. All of this knowledge was gathered and collated within Ohrmazd, a plane filled with endless stacks interspersed by reading nooks and lightened by soft, warm light.
Abilities: Astral Projection, Biokinesis, Divine Sight, Eternal Youth, Immortality, Spatial Manipulation, Telepathy, Temporal Manipulation, Xenogenesis
-Blessings-
Astral Gate-Create temporary astral portals to instantly transport from one location to the next.
Chronometry-Manipulate time, either to slow it down or to rewind an event though most can only do this for seconds.
Chronostasis-Lock the space around foes, freezing them in place for a limited
time.
Spatial Force-Attack foes with the pure pressure of constricted space, if not controlled this spell could lead to small spatial collapses.
-Creations-
Gods: Horomazes, Mnemosyne, Oghma, Paigon
Plane: Ohrmazd
Race: Yazatans
Common Animals: Camels, Owls,
Magical Entities: Chalkydri




