
Daemonae
Alfar:
Average Height: 6.0 - 7.0 ft
Average Weight: 150 - 225 lbs
Lifespan: Immortal, but must feed on the despair of others to stay young
Sovereign: Mordiggian
Abilities: Night Sight, Soul Absorption, Supernatural Speed
Description: Their skin is dark black, an abyssal shade that leaches warmth from the very air, their lavender hued eyes drain hope from those unfortunate enough to gaze into their depths. Alfar have a preference for dark, supple mail, black chainmail and leather woven together so exquisitely that not a whisper of noise is made in movement, and their mages wear black or purple robes in deference to the black art of Diabolism they have mastered, the purple robed mages are infinitely more dangerous for they are also masters of Thaumaturgy.
Lore: The first were Lutins who were directly stolen away from Tír Tairngire. The future generations are souls of Lutins who suffered great tragedy, loss or despair, forever scarring their eternal souls. Their spirits are unable to return to Coeden Myrd and be cleansed of the fears and worries before beginning anew. Alfar who do not spread fear in service of their dark mistress eventually fade, becoming mindless shades to be used by Mordiggian at her whim. They prefer to wield strangely curved swords that deflect heavy weapons with ease, and slash and cut with terrible efficiency when forced into melee combat, though they prefer to capture victims alive. Those taken alive are subjected to endless hallucinations and dreams of their worst fears made manifest until they finally die from fright or wounds sustained in dreams made real by their own tortured psyches.
Bugul:
Average Height: 3.0 - 10.0 ft
Average Weight: 75 - 800 lbs
Lifespan: Lifespan grows the more they kill
Sovereign: Crom-Cruach
Passive Ability: Dark Passage-Buguls evolve by killing mortals, fiends and celestials. The stronger a victim is the more experience yielded but buguls begin with the strength of only a small child, which is why buguls begin with hunting easy targets such as the weak, infirm, sick, elderly, the young or each other.
Description: A warty, green skinned race with hunch-backed and piebald features. All buguls began the size of Duine or Lutin children, though they can evolve into larger forms such as the Groac’h who tower over most Duine adults by a head and weigh 5 or 6 stone more, or the Buggane, which towers over even the Groac’h. Then there is Yttin, a subtype of Buggane imbued with magic as well as twin heads. Some Buguls are notoriously easy to identify such as the black caps who have shards of corrupted crystal embedded into their skulls or the red caps, vicious killers who marvel blademasters with their skill and wear caps of flayed seeping flesh created from the corpses of their victims.
Lore: One of two races of Merihem locked into an eternal war with the larger Fomorians, Buguls are infamous for their cruel ingenuity when it comes to planning ambushes. They excel at guerilla tactics, hiding in forgotten, uninhabitable places of the galaxy and waylaying anyone unfortunate enough to wander by. Buguls and their creator lack the ability to freely manipulate space, so thousands must be sacrificed each time a blood rift is opened, the warchief leading the foray is the one who slaughters most of the buguls, allowing him to ascend into a powerful Groac’h before even stepping onto a corporeal world. The strongest warchiefs no longer partake in the corporeal forays, their attention locked onto the never-ending war with Ysbadden and his fomorian horde.
Cthyllan:
Average Height: 6 - 7 ft.
Average Weight: 175 - 200 lbs.
Lifespan: Immortal
Sovereign: Azathoth
Passive Ability: Psychometry-All Cthyllans are born with a unique type of psionic power, they can move objects with pure thought, invade the minds of others to read their darkest secrets or control them like puppets. Cthyllans can induce hallucinations, paranoia and agony onto those whose minds they invade, crippling or killing them and sometimes inducing a terror fueled fury that creates wild berserkers who destroy anything within their reach in their horrid desperation.
Description: A strange mixture of humanoid and cephaloid, they have the heads of squids or octopuses on a bipedal frames, though they lack digits on their limbs. Instead each of their arms is lined with rows of sticking pads that can be used to latch prey and draw it closer. Cthyllans were embroidered robes of silk chastened with magical runes to prevent them from intruding on each other's minds. Stitched in are also protective wards shielding Cthyllans from the five prime elements(Stone, Fire, Wood, Wind, & Water.)
Lore: One of the most dangerous creations of Azathoth, they act as shepherds and herd the more mindless of the deep dwelling denizens to the realm of Ry’leh to be used by Azathoth as fodder for experiments or conflicts. They feed off the intelligence of mortals using their natural psionic abilities to render prey insensate before cracking open their skulls to feast on their brains. Because of their appetites and arrogance, Cthyllans outside of Ry’leh rarely work together and are mostly solitary predators, they only gather when being forced to work together by a stronger force.
Fomorian:
Average Height: 15 - 18 ft.
Average Weight: 1400 - 1800 lbs.
Lifespan: Immortal
Sovereign: Crom-Cruach
Abilities: Regeneration, Supernatural Strength, Wrath,
Description: Their skin color is a sickly beige hue, all sport large, rotund stomachs and stubby, squat torsos. Their egg-shaped skulls are sunk into folds of fat, sinew and muscle. Spiky, black plate armor protects their massive frames, turning the brutes into forces of pure destruction. Fomorians wield either smoothly polished broadswords known as Zweihanders or large pole-axes known as Bardiches, both of which are usually larger that mortals are tall.
Lore: The first fomorians were Genii who were warped by the corrupting malignance of Crom’s will, some were personally flayed and forced to serve by the Lord of Malice while others lost their sanity butchering through fields of slithering offal monstrosities as they battled across Vhrool to try to reach Merihem. The following generations are Duine or Korrigans who have been reformed into the shambling hulking beasts with little thought beyond inflicting violence and destroying anything of beauty or awe. They delight in bloodshed and violence for violence sake, while cruel the fomorians prefer to kill their victims in messy, painful but often quick methods. Many denizens of the deep are not nearly so kind. Fomorians will often appear on worlds to raze villages or small towns, capturing some unfortunate few for fates worse than death, leaving behind nothing but wrecked buildings and mutilated corpses before disappearing back to the plane of Merihem where they appeared from. Those that are captured are either used for foodstock or thrown into a contraption called the Soul Grinder, a black box filled with spikes, tubes, knives and saws that cut apart mortals bodies and souls before stitching them back together and inflating it all with vile abyssal fluids imbuing the corpses with infernal vitality and life.
Morgawr:
Average Height: 4.5 - 5.5 ft.
Average Weight: 125 - 175 lbs.
Lifespan: Immortal
Sovereign: Byatis
Abilities: Fungal Projection, Katakinesis, Pathological Immunity,
Description: Warty hunchbacked fiends with dark green skin, a Morgawr body is made up of the features of frog and person smashed together. Mottled dark green hide covers a stocky, bipedal frame with spindly legs and arms. Their faces are frog-like with gular sacs protruding from beneath their jaws and large bulging, yellow eyes on the sides of their heads.
Lore: Children of Byatis, Morgawr are found in many swampy terrains, creating mycelium groves from the spores released from the jaws. Shrouds of enormous toadstools sprout wherever morgawr are present, and their air becomes harder to breathe for mortals as the spores increase in density. They only appear to kidnap small groups of mortals before disappearing back to their fungal swamps of Haguel.
Nephilim:
Average Height: 8.0 - 10.0 ft.
Average Weight: 350 - 500 lbs.
Lifespan: Immortal
Passive Ability: Rotwell(Rotfiends)-Will grow stronger in places of decay or disease, to the point of rivaling even Eidolons or Daemons in power.
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Furious(Berserkers)-Just as the buguls do, Berserkers grow stronger with each kill. They can double or even triple their strength for short bursts and ignore wounds that would cripple or kill them.
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Shadowmeld(Grim)-When in shadow form, Grim’s can seize control over regions of the abyss temporarily.
Description: Different castes of Nephilim exist, each subscribing to a different Outer God. Rotfiends-Glhoon, Berserkers-Crom, Grims-Mordiggian.
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Rotfiends -Bilious green clouds surround Rotfiends, their once lustrous armor is rotten slag of decaying, rusted metal. Bloated or withered gaunt, these Uthra still retain most of their former strength and vitality though not so much speed, they wield rusted, spiked weapons dipped in excrement or bile and carry splintered shields that are surprisingly resilient.
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Berserkers-Surrounded by coppery mists of the substance of steaming blood, Berserkers can breathe in the substance to be driven into wild battle frenzies. Their speed and strength is nearly unparalleled, and they can steal the lifeforce of victims with their infernally enchanted weapons. They have a preference for axes, longswords and mauls and most dual wield weapons to create spinning frenzies of slaughter
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Grims-Sheathed in dark shadows, Grims wield heavy two handed weapons, most wield scythes, some bastard swords and others use halbards, bardiches or other poleax weapons. Their strength and agility turn these unwieldy weapons into deadly dances that cut down numerous mortals with each sweep. Grims can summon bolts of darkness to attack foes or disappear and reappear from one shadow to the next.
Lore: Genii who have fallen to corruption, the first group were turned by Yaldabaoth who bargained with their souls to various Demiurges in a deal to become an Demiurge herself. Others have fallen throughout history by various means, some were tempted by Demiurges, others willingly chose to forsake Eostre and serve the abyss.




