
Eldar Races
Aesir:
Average Height: 7.0 - 8.0
Average Weight: 275 - 350 lbs
Lifespan: 250 - 300 years
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Passive Ability: Aquarius- Can breathe underwater and move unhindered while submerged.
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Description: A blue skinned, muscular race of hulking proportions, the Aesir tower a head over Lutins and two over on the Hyrune. They have slit gills along their necks which allow them to breathe water as if it were air. Aesir have a preference for light, mesh chain armor which allows them swift movement on land and water. Their hair is either black or blonde, and eye color ranges from blue to silver, the women and men braid their hair so it does not impede their movement in the water.
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Lore: The children of Ægir and of the sea, the Aesir are master sailors, fishers and shipwrights. They are also the best pikemen in the cosmos, their proficiency with spears are unmatched and fully uses the advantages of their long powerful limbs. Aesir dragoons are infamously feared, able to leap from ship to ship or run across water as if it were stone, their enchanted spears cut through wood, metal and bone with little effort.
Deva:
Average Height: 3.5 - 4.5 ft
Average Weight: 75 - 125 lbs.
Lifespan: 700 - 800 years
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Passive Ability: Psychometry-All deva are born with a unique type of psionic power, Shakti are telekinetics, Jevala are Pyrokinetics, and Pran are empaths able to heal wounds external and internal. The Anuman, telepaths, are the highest order amongst the Deva and are the rulers of their cities.
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Description: A short statured, brown skinned race with crimson hued eyes, many go bald as to leave their third eye unhindered. Deva have a preference for flowing robes or embroidered jackets decorated with threads of silver, gold or purple. Although not martially gifted the deva are the most technologically gifted race.
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Lore: Deva live according to a caste system depending on their inherent psychic powers. Jevala are the peace-keepers and guardians, Shakti are builders and caretakers, Pran are priests and healers while the Anuman work in groups of three to rule and oversee each Deva city. The deva are the most talented technicians of the cosmos, unraveling the secrets of the gods through an art of observation and experimentation that the Hyrune later learned to emulate.
Average Height: 5.5 - 6.5 ft
Average Weight: 150 - 250 lbs
Lifespan: 100 - 125 years
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Passive Ability: Mimicry-Hyrune can learn by watching others, some can learn by seeing a technique only once and are known as savants.
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Description: One of the most varied races, skin color ranges from dark black to pale white, eye color ranges from blue, green, amber, and even the occasional silver or purple irises. Hair color is just as varied as the style of hair, some have curly ringlets while other straight locks are akin to Lutins. Fashion styles vary by the settlement though are just as varied for the Duine are one of the most expansive races of the cosmos. Hyrune fighters vary just as much, some wear korrigan like heavy plate and wield massive vibro-axes or power-hammers. Others carry the strange esoteric weapons of the deva, and some still the more simplistic steel and wood contraptions created by their own kind.
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Lore: Gaia’s children are infamous for inborn wanderlust, they rarely stay settled in cities for long and prefer to roam to new environments, some each cycle and some after a few or more. Although short-lived, Hyrune curiosity and ingenuity has led to some enterprising inventions as well as quite a few infamous debacles. They are the most populous race amongst the Eldari, and the only one to establish outposts on all other systems and even some in Abyssal sectors.
Hyrune:
Korrigan:
Average Height: 4.0 - 5.0 ft
Average Weight: 200 - 250 lbs.
Lifespan: 350 to 400 years
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Passive Ability: Maximize-Double in size temporarily, gaining great increases in both strength and vitality.
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Description: A dour, pale skinned race that often is grimy and ash covered from their recent ventures. Korrigan hair color is either flaming red or coal black but their eyes are all green though in various different shades. Korrigans love heavy, steel plate which makes their already tough frames nearly impervious to blows in battle. When it comes to weapons Korrigans have a preference for heavy maul weapons or axes and there is a furious debate amongst their race as to which is the better weapon.
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Lore: The masters of the Mountains and the only race brave or foolish enough to try to settle in the underworlds of other planets. Famous for their love of mining, smithing and masonry, the Korrigan are the most proficient smiths, miners and builders amongst the Eldari. They maintain thriving underground communities as well as the overland fortresses which secure them from invasion and have created systems of tunnels linking their communities. Because of constant exposure to the dark, these tunnels are often invaded by lesser fiends
Lutin:
Average Height: 6.0 - 7.0 ft
Average Weight: 150 - 225 lbs
Lifespan: 750 to 800 years
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Passive Ability: Biosemiotic-All Lutins can perceive feelings from plants, trees, and other flora some more intensely than others.
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Description: A race that comes in two distinct subgroups, the Lloer have pale skin, dark hair and green hued eyes while the Thâns have bronze skin, golden hair and amber eyes. While not in battle Lutins wear exquisite dresses or finely tailored shirts and breeches woven from fine silk. In battle Lutins sport light leather armor and wield bows and slim slender rapiers along with a parrying dagger which excel at punching small but deadly holes into their opponents. Some lutins dual wield small curved blades instead, opting for a more offensive but dangerous fighting style.
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Lore: Gifted woodsman, Lutins have always excelled in guerilla style warfare. While Korrigans will charge in formation, Lutins lie in wait and pick enemies off in bunches while retreating into the woods when conflict grows heavy. While mocked as cowards for this style of fighting, all come to fear entering a Lutin forest unannounced with evil intent in their hearts or minds. Their skill with bows is unparalleled and they are some of the best rangers and scouts. Lutins natural connection to the forest makes them frequent druids with most powerful hailing from this woodland race.




