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Rare Forms of Magic

Astralism(Grey Magic):

Description: Teleportation and spatial spells, the rarest form of magic. Most practitioners are Hyperboreans whose proximity to Zurvan gives them insights into this obscure form of magic. Teleporting requires astronomical amounts of internal aether and even the most gifted mortals can only teleport themselves about the distance of a football field before exhausting all their internal aether. Astral gates can only be established at fixed points and usually only work on certain days as proper alignment of stars are needed to facilitate the magic.

Astralism

Spells:

Enchantment(Gold Magic):

Description: Imbuing armor and metal with magic. The least spread school of magic, masters guard their art closely and only impart it to a few trusted apprentices over an entire lifetime. Most enchanters are korrigans though there are few Duine who learned the art as well.

Enchantment

Runes:

Lithography(Silver Magic):

Description: Imbuing spells into parchment that can be later cast by anyone who can proficiently read the trigger words. This is a highly guarded Lutin skill, and only a few Duine outside of Lutins are able to produce scrolls.  

Lithography

Spells:

All common spells from Diabolism, mesmerism, thaumaturgy, and wiccanism with a quite a few complex ones as well. Extremely difficult or esoteric spells are unable to be translated onto paper. 

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Rhythmancy(Purple Magic):

Description: Another jack of trades that has less attack spells than druidism but has spells that are similar in manner to mesmerists spells, garnering purple mages a less than favorable reputation. This school of magic is unique in that it is employed through either song, dance or a combination of the two.

Rhythmancy

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